Littletoon-fr
02-24-2011, 06:40 AM
Hello everyone :]
I have a little question: l would like to know how to rig a character in 3ds max (bone, parent link, constraint position,constraint orientation, controller script, etc.) to make it “scalable” (I mean the possibility to select the character’s root and to use the scale function of max in order to adjust the rig to futur scene).
If somebody has a clue, I would be happy to hear it !! ^__^
Thanks
I have a little question: l would like to know how to rig a character in 3ds max (bone, parent link, constraint position,constraint orientation, controller script, etc.) to make it “scalable” (I mean the possibility to select the character’s root and to use the scale function of max in order to adjust the rig to futur scene).
If somebody has a clue, I would be happy to hear it !! ^__^
Thanks