pmoreira
11-06-2006, 06:33 AM
Hey guys...
I am in the midst of modeling a futuristic city in Maya and have been trying to get around and issue which I believe can be resolved through my camera settings however, I'm I have not been able to tweak the Camera attributes in a satisfactory way yet - so hopefully someone can assist.
As mentioned, I have modeled a city, in particular I have created a sort of Vortex Cylinder type thing which two speeders will race through. Now my issue here is scale. I'd like to give the impression that the speeder will be extremely dwarfed by this huge vortex. The scale I am looking for in laymen terms would be a Pea in a Oil Barrel - :)
I know this is done in feature films and It will make a huge difference to the scene, however no where on the net have I been able to find tuts or some Production like Camera tips in Maya to help - Note that resizing geometry in the scene does not change the rendered result.
I'm hoping this was descriptive enough (perhaps I over did it abit) - But any help would be greatly appreciated. I have also attached two images as a reference of scale.
Cheers
pmoreira
DT Gang - Could you possibly create some tuts on the site for this? It makes a great part of your work if you can render our quality shot scenes when your Camera is setup correctly.
As always lots of respect goes out to the DT team for a great site and community!
:headbang:
I am in the midst of modeling a futuristic city in Maya and have been trying to get around and issue which I believe can be resolved through my camera settings however, I'm I have not been able to tweak the Camera attributes in a satisfactory way yet - so hopefully someone can assist.
As mentioned, I have modeled a city, in particular I have created a sort of Vortex Cylinder type thing which two speeders will race through. Now my issue here is scale. I'd like to give the impression that the speeder will be extremely dwarfed by this huge vortex. The scale I am looking for in laymen terms would be a Pea in a Oil Barrel - :)
I know this is done in feature films and It will make a huge difference to the scene, however no where on the net have I been able to find tuts or some Production like Camera tips in Maya to help - Note that resizing geometry in the scene does not change the rendered result.
I'm hoping this was descriptive enough (perhaps I over did it abit) - But any help would be greatly appreciated. I have also attached two images as a reference of scale.
Cheers
pmoreira
DT Gang - Could you possibly create some tuts on the site for this? It makes a great part of your work if you can render our quality shot scenes when your Camera is setup correctly.
As always lots of respect goes out to the DT team for a great site and community!
:headbang: