View Full Version : Realistic camera animation
yogeshsherman
10-28-2006, 08:30 PM
Hi
I want to know how can i acheive realistic Camera movement in Maya,In Max we sometime use noise to acheive that effect but unfortunately I am unable to acheive the same effect in maya.plz suggest if there is some other method In May tutorials related to dynamic camera movement ppl use springs but I find it hard to control .
regards
yogesh
laxman
10-29-2006, 12:19 AM
group the render camera to itself, then animate some shake into the group node. Theres a script on highend3d.com called camera shake i think, basically it introduces random motion to a group node. You can also do it yourself by inserting key frames randomly.
yogeshsherman
10-29-2006, 11:31 AM
group the render camera to itself, then animate some shake into the group node. Theres a script on highend3d.com called camera shake i think, basically it introduces random motion to a group node. You can also do it yourself by inserting key frames randomly.
Thanks Laxman for your reply though I know about this method but unfortunately I was unable to find that script but is there anyother way like use of Noise or fractle.As i am from max backgroound we can acheive very good effect through that method.
And yes if you can find the link of thst script plz let me know.
Btw are you indian?
laxman
10-29-2006, 02:03 PM
This should be what you are looking for:
http://www.jackals-forge.com/tutor/tut2_1.html
and BTW, you could apply the some forces to a group, lets say a turbulance field. So you group a camera to itself, then apply a turbulance field to the camera.
And yes, good guess!:)
yogeshsherman
10-29-2006, 06:52 PM
Thanks laxman for the link I was looking for that .