adamator
10-25-2006, 03:27 PM
This being my first post...Hey HEY!..alright, down to business.
This is my problem. I'll keep it short and sweet, but I need to give you an idea of the pipeline so hopefully one of you geniouses can help me out here.
I modelled, textured, rigged, skinned, hair sim'd and cloth sim'd in Maya 6.0. A few weeks ago I got a new system, and in the process of upgrading my apps, I installed and continued my work using Maya 7.0.
Before I changed systems I had everything, including my cloth sim and hair sim etc, all done, kinks worked out. The only thing left was to finish up the animation.
NOW...I finished the animation, and from frame 1, with the cloth already modelled and prepared from back in the Maya 6 days..went to run the simulation.
It didn't work. More specifically...(with timeline set to "play all frames"..with my animation that was properly set up to start at fr 40 to allow for proper cloth resting period, with cache deleted, with solver scale and cloth properties properly set), when I would hit play..after the first 5 "relax" frames passed...the simulator would take over naturally and attempt to sim the cloth, but it wouldn't work and jump back a few frames displaying the error message "Difficult solving Cloth, reverting back to earlier frame"
I thought it might be a problem in the conversion of apps, so I deleted all the old work, and reconstructed the clothes from scratch, creating the curves, creating the garment, panels, stiching etc...until it was ready to attempt another sim...but this time, done all in Maya 7.
Exactly the same problem. The 5 frame relax would properly settle the clothes, and the moment the sim would try and run, bang!, it would jump back a few frames with the same error.
Now, just to mention a few things before leaving my faith upto one of you guys or gals...I'll mention a few problems.
-In the process of trying to work out the problem, I have created a few new solvers...I have since, and still can't find out how to delete the extra solvers...eg..when I go into SIMULATION - SOLVERS, and get my drop down list of solvers...I now have 3...Cloth1, Cloth2, Cloth3. I want to delete these altogether and start fresh, but don't know how to, and am having trouble finding them in the Hypergraph. It's just not there.
-Same goes for cloth properties..I have created a few new properties, and can't find the method to delete them.
-Finally, Cloth Collision. I've everytime "removed cloth collision object", namely, the skin of my char. But is this the proper way to delete it? Is there info in the history node that I'm not aware of that needs to be deleted otherwise?
Considering that this problem started before I created new solvers, I'm not sure if this is causing problems. But, it's worth a try if possible.
!! My question is...what's going on? Why won't it solve, and why does it jump back a few frames? Why do I continue to have this problem regardless of the fact that I've recreated the clothes from scratch about 5 times now, with no change. What's the simple solution that's kept me bewildered for the last 56 hours?
Adam
This is my problem. I'll keep it short and sweet, but I need to give you an idea of the pipeline so hopefully one of you geniouses can help me out here.
I modelled, textured, rigged, skinned, hair sim'd and cloth sim'd in Maya 6.0. A few weeks ago I got a new system, and in the process of upgrading my apps, I installed and continued my work using Maya 7.0.
Before I changed systems I had everything, including my cloth sim and hair sim etc, all done, kinks worked out. The only thing left was to finish up the animation.
NOW...I finished the animation, and from frame 1, with the cloth already modelled and prepared from back in the Maya 6 days..went to run the simulation.
It didn't work. More specifically...(with timeline set to "play all frames"..with my animation that was properly set up to start at fr 40 to allow for proper cloth resting period, with cache deleted, with solver scale and cloth properties properly set), when I would hit play..after the first 5 "relax" frames passed...the simulator would take over naturally and attempt to sim the cloth, but it wouldn't work and jump back a few frames displaying the error message "Difficult solving Cloth, reverting back to earlier frame"
I thought it might be a problem in the conversion of apps, so I deleted all the old work, and reconstructed the clothes from scratch, creating the curves, creating the garment, panels, stiching etc...until it was ready to attempt another sim...but this time, done all in Maya 7.
Exactly the same problem. The 5 frame relax would properly settle the clothes, and the moment the sim would try and run, bang!, it would jump back a few frames with the same error.
Now, just to mention a few things before leaving my faith upto one of you guys or gals...I'll mention a few problems.
-In the process of trying to work out the problem, I have created a few new solvers...I have since, and still can't find out how to delete the extra solvers...eg..when I go into SIMULATION - SOLVERS, and get my drop down list of solvers...I now have 3...Cloth1, Cloth2, Cloth3. I want to delete these altogether and start fresh, but don't know how to, and am having trouble finding them in the Hypergraph. It's just not there.
-Same goes for cloth properties..I have created a few new properties, and can't find the method to delete them.
-Finally, Cloth Collision. I've everytime "removed cloth collision object", namely, the skin of my char. But is this the proper way to delete it? Is there info in the history node that I'm not aware of that needs to be deleted otherwise?
Considering that this problem started before I created new solvers, I'm not sure if this is causing problems. But, it's worth a try if possible.
!! My question is...what's going on? Why won't it solve, and why does it jump back a few frames? Why do I continue to have this problem regardless of the fact that I've recreated the clothes from scratch about 5 times now, with no change. What's the simple solution that's kept me bewildered for the last 56 hours?
Adam