Gleek
12-18-2010, 07:28 PM
Hi have a question im tiring to do a inset of the inner faces on the top of this cylinder which is a editable poly. As you can see from the screen shot it is selecting the entire face ignoring the inner edges. It also shows up very disoriented.
Im sure this is a setting issue, but cant seem to find how to fix this please help!! Thank you in advance. This is 3ds max 2011
Im sure this is a setting issue, but cant seem to find how to fix this please help!! Thank you in advance. This is 3ds max 2011