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View Full Version : Bodypaint3D - viewport quality



hans Ludwig
11-14-2010, 07:58 PM
Hi,

Is there a way to make my viewport textures as high-quality as possible? Right now when I rotate the view, it looks like a low-quality gif. I'm sure I'm missing something in the settings somewhere....

Thanks!

hans Ludwig
11-16-2010, 10:39 AM
Just to correct this, when I rotate the view...it looks good...but when I stop, the view degrades drastically....it's like the effect of completely turning off OpenGL.

Boci
12-05-2010, 01:26 AM
1. In the material manager, select the material.
2. In the Attributes manager, select the Editor tab.
3. Next to "Texture Preview Size", select a texture size value in the dropdown list.