fabittar
11-10-2010, 08:16 AM
I'm in a hurry here, and the Intro do Modeling in MAX course is flawed. I expected an introduction to the horrible UI and some of the shortcuts, but I've got that covered on my own. If somebody'd pretty please just give me a straight answer, I'll be foverer grateful.
1) Mesh vs. Poly. What's the difference, if any? I know one of them will show me faces (the triangles forming up the polygons - which is pretty lame as I honestly don't see why I'd want to screw-up my polygons making them non-planar; if I wanted to do tris, I should just convert the quads to tris. Duh.
2) I can't for the love of Christ find the bloody %¨&&* Add Edge Loops... where is it? I'm guessing the closest I'll get to SubDs in MAX is using MeshSmooth (is it catmull?) with 3 or 4 iterations? It's kind of annoying, tho... I want to edit the original, non-smoothed mesh, but then a minute later I WANT to edit it in its smoothed state, but using the original geometry, but I can't. Grrr.
1) Mesh vs. Poly. What's the difference, if any? I know one of them will show me faces (the triangles forming up the polygons - which is pretty lame as I honestly don't see why I'd want to screw-up my polygons making them non-planar; if I wanted to do tris, I should just convert the quads to tris. Duh.
2) I can't for the love of Christ find the bloody %¨&&* Add Edge Loops... where is it? I'm guessing the closest I'll get to SubDs in MAX is using MeshSmooth (is it catmull?) with 3 or 4 iterations? It's kind of annoying, tho... I want to edit the original, non-smoothed mesh, but then a minute later I WANT to edit it in its smoothed state, but using the original geometry, but I can't. Grrr.