sphyerion
10-04-2010, 01:04 AM
Hello,
I am following the lesson "Using the Biped Guide in Softimage to create a rig" from the Next-Generation Game Techniques in XSI course.
In the lesson, the instructor creates a guide, then creates a rig with shadow rig SI3D skeleton for the character. By following the same steps, using the SOftimage 2011, the shadow rig generated does not have the Chest, Spine 1, 2, 3 etc. bones under the shadow_envelope_group (which is the group he uses as the envelope for the model). Is this just a change in the newer version of Softimage?
How can I get these spine bones to be part of the envelope group?
Thanks for your help!
I am following the lesson "Using the Biped Guide in Softimage to create a rig" from the Next-Generation Game Techniques in XSI course.
In the lesson, the instructor creates a guide, then creates a rig with shadow rig SI3D skeleton for the character. By following the same steps, using the SOftimage 2011, the shadow rig generated does not have the Chest, Spine 1, 2, 3 etc. bones under the shadow_envelope_group (which is the group he uses as the envelope for the model). Is this just a change in the newer version of Softimage?
How can I get these spine bones to be part of the envelope group?
Thanks for your help!