DaSir
10-02-2006, 06:35 PM
I tried to animate a simple worm like thing:
lookathisvideo (http://youtube.com/watch?v=WcoPYUpB9_Y)
I used a simple chain of bones to bend that thing.
Then I had to rotate it 180° because it puts up its other end for bending over again.
How can this be done in a easier and more flexible way?
This worm shall walk over several structures. It would be helpful to find a way thats easy AND flexible.
I thought about Spline IK and clustered Spline CVs used as blend shapes. But sounds like an overkill for that simple wormy thingy.
Anybody fresh and shiny ideas??
lookathisvideo (http://youtube.com/watch?v=WcoPYUpB9_Y)
I used a simple chain of bones to bend that thing.
Then I had to rotate it 180° because it puts up its other end for bending over again.
How can this be done in a easier and more flexible way?
This worm shall walk over several structures. It would be helpful to find a way thats easy AND flexible.
I thought about Spline IK and clustered Spline CVs used as blend shapes. But sounds like an overkill for that simple wormy thingy.
Anybody fresh and shiny ideas??