Jwynne
09-24-2006, 10:30 PM
I just bouth the new Facial Rigging in Maya training kit. I think it's great. My question though is how do you attach the head to the body? I combined the 2 parts and bound the lower skeleton to the body. I then parented the 2 skeletons together, then parented the Head Control to the bottom half of the skeleton. That almost work, except when i rotated the entire body the eyes and teeth would rotate at a different speed. Am I on the right track with this or is there a better way?