Jwynne
09-19-2006, 09:59 PM
Thsi question has probably been asked a million times, but I loaded my texture onto my model and hit 6 to show me how it looked on the perspective view. I then reloaded it to make an adjustment, and the texture on the model turned all white when I hit 6. It's fine if I do a reguale ender. How can I make the texture show instead of the solid white?
Nojoy
09-19-2006, 10:16 PM
Let me ask you what kind of Graphic Card you got, it will most likely have something to do with its drivers or just sad support for maya altogether. This question has been asked a few times and in most cases that was the problem, some even considered buying a different gfx card altogether after finding out that it has drawing issues. I would say check the alias support site and get a bit older drivers in this case for youre card if its totally new for instance. In some cases that works, if that doesn't do it get the newest drivers if it's an older card. If the problem still occures I suggest a new gfx card incase it's the definate problem. Let me guess ATI??? Not meaning that they dont work I once had a 9800 pro wich worked like a charm and I beleive DT was using that card at the time aswell. Good Luck 2 Ya :)