calvin_c
09-19-2006, 03:29 AM
Hi everyone,
I am currently doing the maya and zbrush integration tutoruial. When i was trying to put my image planes i got a problem in the perspective view.
The image pllaes looks right iin the front and side viewport, but in the perspective view the image planes look skewed 45 degrees and kinda a shifted a bit, so its like the image is skewed and repeating itself. I tried to use poly planes and texture it, but same problem :(
Im using a geforce 7600GT, i know there are lots of bug with geforce cards, can this one be fixed or worked around?
thnx in advance
I am currently doing the maya and zbrush integration tutoruial. When i was trying to put my image planes i got a problem in the perspective view.
The image pllaes looks right iin the front and side viewport, but in the perspective view the image planes look skewed 45 degrees and kinda a shifted a bit, so its like the image is skewed and repeating itself. I tried to use poly planes and texture it, but same problem :(
Im using a geforce 7600GT, i know there are lots of bug with geforce cards, can this one be fixed or worked around?
thnx in advance