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View Full Version : Export Emitters Separately



ian360
09-07-2006, 09:30 PM
Hey guys,

I have created a scene in Realflow using three separate emitters. Everything works fine except when I import everything back into Maya all of the emitters are imported in as one file. However, I need to be able to texture each emitter differently so it would be helpful if I can import the three emitters as three separate bin files (one for each emitter). Is this possible? If not, is it possible to do something within Maya that would allow me to texture each emitter differently?

Thank you in advance.

Ian

sunder
09-13-2006, 05:03 PM
Different emitters usually export separate bin sequences (unless you're using binloaders or made some other change).
But in any case, it's possible to still texture each set of particles differently by using the per-particle attributes (rgbPP) and data in the bin files.