loonytoonx
09-07-2006, 07:18 PM
:help: Greetings and Salutations to all! I'm in a tricky situation and need some help. I am working on an animation for a company and I have the animation finished except for one key element. They would like to have gold flow down over the top of a mountain peak. Let me explain a bit more. The base animation has an eagle that flies around a landscape for about 15 seconds, and then flies up to the top of the mountain and lands. It's at that point that gold needs to flow down over the mountain and I need to be able to make stop about halfway down (that should be simple if at that point the animation ends. In effect, the gold is signifying coming from the eagle once it lands. However, the gold has to be of realistic texture (I have already created that, thanks to all who helped me in my last posts) and also the consistency and hardness of gold.
I have tackled this problem from many different angles and I cannot seem to achieve the right effect. I started with particles and sprites and they do not achieve the look or feel of gold that the client wants (plus, it will be much easier if I stick with Maya Software to render). I next tried using the cloth simulation, but it too was giving me difficulties. I already have created water for the scene (the DT Maya Unlimited tutorial is excellent and helped a lot), but I'm not sure if the water will create the effect the client wants. The last option I have tried but did not spend much time on is a soft body solver. I think this may create the effect the client wants, but I'll need to figure out how to make it flow over the mountain and make it start as the eagle lands. At this point I'm stuck and I have about 3 weeks to complete the animation for showing. Any advice, tutorial, suggestion, or help will be greatly appreciated and once I get this turkey finished, I would like to show everyone the final product in case anyone else comes across this dilemma.
Thank you for your time and help,
LoonytoonX
I have tackled this problem from many different angles and I cannot seem to achieve the right effect. I started with particles and sprites and they do not achieve the look or feel of gold that the client wants (plus, it will be much easier if I stick with Maya Software to render). I next tried using the cloth simulation, but it too was giving me difficulties. I already have created water for the scene (the DT Maya Unlimited tutorial is excellent and helped a lot), but I'm not sure if the water will create the effect the client wants. The last option I have tried but did not spend much time on is a soft body solver. I think this may create the effect the client wants, but I'll need to figure out how to make it flow over the mountain and make it start as the eagle lands. At this point I'm stuck and I have about 3 weeks to complete the animation for showing. Any advice, tutorial, suggestion, or help will be greatly appreciated and once I get this turkey finished, I would like to show everyone the final product in case anyone else comes across this dilemma.
Thank you for your time and help,
LoonytoonX