View Full Version : What is XSI 5.0's equivalent to Character Key Set found in XSI 6
Michelle_d
01-08-2010, 09:17 PM
I'm watching some of the tutorials on Character Key Set for Pose to Pose animation in XSI 6.0 however I don't see that option in XSI 5 so I was wondering how to make a character key set in XSI 5.0 so I can do pose to pose animation.
Thank you
Michelle_d
01-10-2010, 02:37 AM
Is there a training video that touches on the subject of character key sets in older versions of xsi? I have a subscription so I can watch the video I just need to be pointed in the right direction. I know it's been done before, I watched a tips and tricks video on "Linked Keys" in place of the "Parameter Connection Editor" so I know you guys acknowledge earlier versions of the programs your members are using.
Michelle_d
01-10-2010, 11:40 PM
Alright I tried STORE - TRANSFORMATIONS - CURRENT VALUES and I got a clip... but not one that contained all the transformations only the most recent so I lost a lot of information.
I then tried STORE - MARKED PARAMETERS - CURRENT VALUES but it gave me an error. I have all the bones selected using the envelope group. I'm only using translate and rotation transformations. Where do I mark the parameters for the envelope group that has all my bones?
BigDaz
03-25-2010, 03:16 PM
If you look at the Character Development Kit training it might generate a Character Key Set for you along with the rig.
I'm not sure if that'll help or not.
If you get really stuck you could try modtool which is essentially a free version of 7.5
www.autodesk.com/modtool