View Full Version : car blueprints will not match in maya
snake459
08-20-2006, 05:30 PM
hi everyone i have just finished watching and completed the digital tutors photorealistic eclipse and now i want model my own car the bmw e-46, i have lined up the blueprints in photoshop bur and when i export them into maya they seem to match up but when i start modelling it does not natch and i dnt knw where to get blue prints that will match up exacly, obviously i knw it wont be 100% exact but i need something that will be close
thanks
PeterV
08-20-2006, 09:06 PM
hi everyone i have just finished watching and completed the digital tutors photorealistic eclipse and now i want model my own car the bmw e-46, i have lined up the blueprints in photoshop bur and when i export them into maya they seem to match up but when i start modelling it does not natch and i dnt knw where to get blue prints that will match up exacly, obviously i knw it wont be 100% exact but i need something that will be close
thanks
These are the 3 that I know of and the blueprints are usually very good. You might have to take them into Photoshop and adjust them and slice them up.
There was a tutorial somewhere on how to do that but I'll have to shake out a few cobwebs to rememberwhere it was.
http://www.suurland.com/
http://www.the-blueprints.com/
http://www.smcars.net/
Pete
Muktinsh
08-21-2006, 01:54 AM
tutorial3D (http://www.tutorials3d.com/eng/blu_index.asp)
hbc3d.com (http://www.hbc3d.com/resources/blueprint.htm)
Swaq Valley (http://www.swaqvalley.com/blueprints.php?section=samples)
vehicle reference (http://www.3dfinlay.net/g2info/gallery2/main.php)
Enjoy :)