PDA

View Full Version : Backfacing / Hair in XSI



gigaxe
06-17-2009, 04:12 PM
When using the XSI brush i've discovered that its also pulling the hair guilds on the reverse side of my geometry.I have selecting [Raycast in shaded mode] as one user had suggested in an older post but that I beleive is more to do with the mesh then the hair.

Please help! Im a student trying to finish up my renders at the end of my semester.


:eek: :eek: :eek: :eek: