View Full Version : Maya Basic JetBike
mikey8086
08-16-2006, 08:41 PM
I am texturing the bike but find that the logo comes in backwards on the opposite of the cover. How can I fix this issue. One side is fine but the other is just a mirror of it. I can not figure out how to adjust it so it is the same on both sides. any suggestions?
pao008
08-16-2006, 09:48 PM
Flip the image using photoshop.
green
08-16-2006, 10:19 PM
You will need to select the faces on each half of the bike, and map each half individually.
For more info on this process, check out this free Digital-Tutors video:
http://www.digitaltutors.com/digital_tutors/video_details.php?v=156
srtdeagle84
06-09-2008, 10:36 PM
You will need to select the faces on each half of the bike, and map each half individually.
For more info on this process, check out this free Digital-Tutors video:
http://www.digitaltutors.com/digital_tutors/video_details.php?v=156
This does not work for me, either. It still projects all the way through and the logo comes out reversed on the other side. I've spent hours and hours trying to figure this out. None of the free DT videos work anymore, so anyone referencing them doesn't do much for me. I have no idea what to do here? I'm sure I could split the jetbike portion into 2 pieces and do it that way, but here has to be a way around this. Has anyone figured this out?