zhenka22
08-14-2006, 07:53 PM
Noob question here
I want to have an object chaotically distorting. I thought that i might connect the alpha from an animated fractal into something like the vertex scale or position of an object.
Is there any way to access a geometry's physical properties through the connection editor or the hypergraph so I can make these sort of interesting connections?
If not, what tools can I use? I have not had time to look into this as I am extremelly busy at the moment but maybe something like a deformer? Or do I have to delve into dynamics?
Any ideas would be appreciated
Cheers
I want to have an object chaotically distorting. I thought that i might connect the alpha from an animated fractal into something like the vertex scale or position of an object.
Is there any way to access a geometry's physical properties through the connection editor or the hypergraph so I can make these sort of interesting connections?
If not, what tools can I use? I have not had time to look into this as I am extremelly busy at the moment but maybe something like a deformer? Or do I have to delve into dynamics?
Any ideas would be appreciated
Cheers