chromo
03-18-2009, 06:14 PM
Hi all
My first thread here , I'm a newcomer :)
so my problem :
When rendering a Simple Maya Scene through Renderman with RMStudio I want to split the final beauty composite into outputs , every output I create works fine except one which gives me weird artifacts , the " Diffuse Environment " output .
I attached a Picture to show what I'm talking about .
These artifacts created by calling up GI with occlusion shadowing no colorbleeding only accure severely when using fine deep displacement .... like if some spots would burn in some displacement gaps . when animating they continue appearing and behave like sparks on my meshes
I reallly don't know what to do about that so If you came accross this issue and have some kind of solution just tell me
cranking up shading rate of my pointcloud reduces these spots a lot but they don't vanish
thanks
Mike
My first thread here , I'm a newcomer :)
so my problem :
When rendering a Simple Maya Scene through Renderman with RMStudio I want to split the final beauty composite into outputs , every output I create works fine except one which gives me weird artifacts , the " Diffuse Environment " output .
I attached a Picture to show what I'm talking about .
These artifacts created by calling up GI with occlusion shadowing no colorbleeding only accure severely when using fine deep displacement .... like if some spots would burn in some displacement gaps . when animating they continue appearing and behave like sparks on my meshes
I reallly don't know what to do about that so If you came accross this issue and have some kind of solution just tell me
cranking up shading rate of my pointcloud reduces these spots a lot but they don't vanish
thanks
Mike