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View Full Version : Any ideas for my fish mobile?? :)



shan4fx
07-11-2006, 02:21 AM
Hey guys!! Yes its me again!! :( This time I'd like to brainstorm with you creative ppl out there.

I had created a fish mobile a while ago and I don't think I'd be able to use it in my particle fx demo reel. As desperate as I may sound.. I really wanna use it. I'm trying to decide if I should use realflow or maya and I'm not sure how I'll approach this. I'm teaching myself realflow and I have to watch my render / simulation time. Here is the catch.. when I created this, I did not think of animating it, so suggestions that do not include animating the fish mobile would be something I'm more inclined towards. Its modeled in NURBS, so perhaps blastcode may be a good idea to reverse animate it being formed from pieces and fragments.??

Here is the link:
Fish Mobile (http://www.tntfind.com/Shan_Final_Fish_Mobile.gif)

glick_c
07-11-2006, 09:26 AM
A -relatively- simple animation would have it cross/be swept up by a stream/water flow. I mean, if you want particles in your scene. It's very cool looking!

shan4fx
07-11-2006, 10:05 PM
Thanks a lot qlick! I was thinking along those lines!

laxman
07-11-2006, 11:57 PM
you could also try making some rain with particles and have them bounce off your model.

Another thing could be that you show the fish's 'construction'. Basically detach one of the wheels then have a robotic arm welding it back on, so the particles will be the sparks flying out.

You could also try making a scene where the model turns into sand or something else. There are tutorials for that in one of the kits.

shan4fx
07-12-2006, 12:31 AM
Excellent!! Thanks a lot Laxman! That just opened so many more options and ideas that I could use.

Thanks again! :)