shan4fx
07-11-2006, 02:21 AM
Hey guys!! Yes its me again!! :( This time I'd like to brainstorm with you creative ppl out there.
I had created a fish mobile a while ago and I don't think I'd be able to use it in my particle fx demo reel. As desperate as I may sound.. I really wanna use it. I'm trying to decide if I should use realflow or maya and I'm not sure how I'll approach this. I'm teaching myself realflow and I have to watch my render / simulation time. Here is the catch.. when I created this, I did not think of animating it, so suggestions that do not include animating the fish mobile would be something I'm more inclined towards. Its modeled in NURBS, so perhaps blastcode may be a good idea to reverse animate it being formed from pieces and fragments.??
Here is the link:
Fish Mobile (http://www.tntfind.com/Shan_Final_Fish_Mobile.gif)
I had created a fish mobile a while ago and I don't think I'd be able to use it in my particle fx demo reel. As desperate as I may sound.. I really wanna use it. I'm trying to decide if I should use realflow or maya and I'm not sure how I'll approach this. I'm teaching myself realflow and I have to watch my render / simulation time. Here is the catch.. when I created this, I did not think of animating it, so suggestions that do not include animating the fish mobile would be something I'm more inclined towards. Its modeled in NURBS, so perhaps blastcode may be a good idea to reverse animate it being formed from pieces and fragments.??
Here is the link:
Fish Mobile (http://www.tntfind.com/Shan_Final_Fish_Mobile.gif)