eldwick@gmail.com
05-20-2006, 11:16 AM
When I have my character walking the knee snaps at the last few frames before each keyframe, anyone know why/ how to fix it?
Vid (http://www.synergycompanies.com\bobtest.avi)
telefunken
05-20-2006, 12:25 PM
maby if u move the foot controls further up the ik handle dont stretch out fully untill the leg is at the farest possision....my eglish sucks..:)
eldwick@gmail.com
05-21-2006, 04:22 PM
no, that didnt seem to work heres the vid with the charcter xrayed
Vid (http://www.synergycompanies.com/bobtest.avi)
Also there is no snaping if I dont use the foot roll.
delano
05-22-2006, 08:47 AM
From watching the video, it seems that the translate Y of that foot is going too far down. I recommend to raise the translate Y of both feet up slightly, because it seems that when you start to work on the foot roll of the other leg, you'll run into the same problem.
I recommend to focus on completing the rest of the positions of the walk cycle, including the up and down of the hips, only in the Side View for right now. Doing this should be able to fix your problem. But if not, please post again.
For the progress that you have reached in your cycle, I would say that this problem you are facing is really nothing to be worried about. Just keep working at it :smile: