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View Full Version : how to scale a fullbody IK?



joyster
05-07-2006, 11:44 PM
I wonder if you know how to scale a character that is rigged with FullBody IK.
Now i pick HumanIK1 in the outliner and all the effectors are highlighted, then i scale it down. Everything seems to be okey, but if i then save my file and open it again, my mesh is distorted and looks weird. Do you know how to do it?

thanks in advance!

Joyster

sunder
05-08-2006, 09:49 AM
You need to scale both the humanIK group as well as the FK skeleton. Just group your FK skeleton to itself and set its scale to the same value as the scale of the humanIK group.

joyster
05-08-2006, 01:39 PM
ah, great! thanks man, grouping is what i forgot about.!

joyster