softimager
10-09-2008, 04:06 PM
Hello people
I need some assistance here, i am working on some teeth, these teeth have displacement maps and normal maps on them, so i get the scene and animation set up all nice and whatnot, and everything is fine, now the time comes to render the passes, which i break in 2, Default pass (with it's different channels) and the AO pass, when it's time to composite, i notice that the final images don't match, so i start looking for the problem only to discover that the ambient occlusion pass rendered the models without the displacement and normal maps, can someone please tell me what the problem is?
thank you
I need some assistance here, i am working on some teeth, these teeth have displacement maps and normal maps on them, so i get the scene and animation set up all nice and whatnot, and everything is fine, now the time comes to render the passes, which i break in 2, Default pass (with it's different channels) and the AO pass, when it's time to composite, i notice that the final images don't match, so i start looking for the problem only to discover that the ambient occlusion pass rendered the models without the displacement and normal maps, can someone please tell me what the problem is?
thank you