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duggz
04-09-2006, 06:38 AM
I have a scne to render it contains roughly 600 objects and the render so far needs over 1GB to render.

I have 3 Gb's free but maya doesn't seem to accept the full free memory. Because of which I end up with a partially rendered scene with low memory warning at the bottom of the screen.

Is there any settings I have to alter, I've tried preferences and there is only cache memoy options. There must be something I am over looking.

Any thoughts would be appreciated.

sunder
04-09-2006, 10:10 AM
In another chitchat, I talked about reducing the render tiles. Give it a try. Here's the excerpt...
"Type and run the following code into your script editor.
select defaultRenderGlobals;

The purpose of the code is to select the defaultRenderGlobals node. Look under Extra Attributes. Check on Force Tile Size. Set the tile width and height only with values from 256 to 16. Keep reducing if you run out of memory."

duggz
04-09-2006, 03:05 PM
Thanks for the help.

To note in the Memory and Performance menu you can increase the amount of usuable memory too.

You have been a life saver, if it wasn't for you I'd be on the floor, twitching away, concussed from head butting the screen out of pure frustration.

Just got to get this finished off and sent before the deadline.

sunder
04-10-2006, 08:50 AM
You're welcome :)
Thanks for the tip too