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View Full Version : Game questions. And stuff...



arneoog
03-18-2006, 05:39 AM
Hello again!

I've started to create models for a game that I'm going to make.
But I have no idea whitch software I sould use to program my game! :confused:
- What sotware does the pros use?
- Could I program anything in Maya?
- What kind of 3D-file should I export to?

I do not want to use Macromedia Director...

Thank you! :)

(The attachment is a screenShot of the head for the main character,
without any light setup. Created in Maya)

DjVoyager
03-18-2006, 08:58 AM
Well you could use Flash. And in fact DT does have a cool Flash kit (http://www.digitaltutors.com/store/product.php?productid=749&cat=67&page=1) on making games.

You would probably have to improvise on using 3D models; cuz unlike Director Flash doesn't support 3D models. So you would probably have to do some scripting to give an illusion that it is 3D.
Hope that helps.

arneoog
03-18-2006, 09:47 AM
I can make flashgames, that's no probelm...

But what I had in mind was to find out how the professionals create there games... Like Hitman and other goog games...

DjVoyager
03-18-2006, 11:25 AM
Do you know OpenGL? Try looking that up, most of the shoot-em-up games were programmed in OpenGL, ilke Quake and Half life series. I recommend getting the Beginning OpenGL Game Programming book (http://www.amazon.com/gp/product/1592003699/sr=8-1/qid=1142703033/ref=pd_bbs_1/104-4004348-8709503?%5Fencoding=UTF8).
The other option would be to know DirectX3D, which is much suited for adventure games cuz it is geared towards high resolution graphics rather than action.

arneoog
03-18-2006, 11:57 AM
Thank you wery much!!! :D

I'll check both of them to find whats suitable for me! :cool:

DjVoyager
03-18-2006, 12:04 PM
No prob :). Btw, here's a quick start guide (http://nehe.gamedev.net/) I used it when I was doing OpenGL. It's one of the best out there.

arneoog
03-18-2006, 12:16 PM
Okay, thanks.

Is OpenGL programmed in C++, or something else?

DjVoyager
03-18-2006, 12:17 PM
It's in C++

arneoog
03-18-2006, 12:36 PM
Cool, Now I just need to buy a C++ programming software!

It's definitively OpenGL that fits best for what I want to do...

LaLiLuLeLo
03-18-2006, 12:46 PM
Check out the Codeblocks IDE

DjVoyager
03-18-2006, 04:36 PM
I used Microsoft Visual C++, it came free when I took my first computer programming class :D. Afterwards, I just downloaded the free OpenGL plugins from that site up there. The only thing I had to do was to direct the program where the plugins were.