PDA

View Full Version : Softimage Rendering



  1. Building Shaders.
  2. Image resolution exceeds display limit
  3. XSI alpha problem
  4. RenderTree Training
  5. how to get shadow blur motion in mental ray
  6. Passes: Generating Global Illumination
  7. Maya Toon DVD Questions
  8. Rendering in layers?
  9. texturing multiple objects
  10. Mental Ray and subdivs problems
  11. Street Texturing - Walk on Mesh
  12. Flickering Light?
  13. XSI displacement maps from zbrush?
  14. XSI alpha problem Redux
  15. UV layout prob in XSi
  16. PSD networks in Mental Ray
  17. Render Regions and rendering the default pass
  18. Subsurface Mixer?
  19. Floor Color
  20. transparency in alpha channel
  21. Idea for a diagnostic rendering tutorial?
  22. Texture problem
  23. Render Region To Show OpenGL?
  24. Is there a Match button for the Render Tree?
  25. Rendering with MR problem
  26. Maya 8.5 batch render problems
  27. UV Tiling issues
  28. Satellite Rendering Issue
  29. DGS matrial
  30. Driving me absolutely mad - surface / lighting problem
  31. 2d sprites
  32. Z depth information in a render tree node?
  33. Rendering Liquids in XSI
  34. XSI Global illumination trouble
  35. Displacement maps Mudbox/Xsi 6.01
  36. FX Tree Recommendations
  37. I WANT mental ray Rendering Techniques Interiors for XSI
  38. color
  39. make polygons glow in XSI
  40. doesnt render a pictue i put on grid
  41. hey sunder, grass question again
  42. Few more questions
  43. best way to simulate moonlight?
  44. Glowing Windows
  45. rendering techs issue
  46. rendering tech bus color change question
  47. renderman question
  48. Mental Ray Fatal Error
  49. Not able to change the path for FinalGathering/GI maps...
  50. shadow problem
  51. How to make a texture repeat itself
  52. bump map problem
  53. mental ray abort problem
  54. make leafs?
  55. How to render volume fog without make the background disappear ?
  56. Render with Alpha Backround
  57. Distortion in render
  58. Volumetric Lighting
  59. Where did my lights go?
  60. Interior Lighting for XSI Question before purchase
  61. XSI normal map vs Max Normal Maps
  62. Semi Transparent alpha in the rendered Pictures
  63. rendering options for widescreen
  64. Can't see texture in render pass?
  65. final gather
  66. deformed reflections
  67. paint weights and missing geometry
  68. Help please (render preview)
  69. Global illumination does not render
  70. Texture Tiling in User View Problem (With Video)
  71. Final Gather and SSS with XSI 6.5
  72. alpha with 2d depth cue or fog issues
  73. XSI Rendering Interiors Follow up Question
  74. Combine HDR and Render Layers Q?
  75. Batch render and render current frame different
  76. ctrl_occlusion?
  77. MR Rendering
  78. Export EXR format to open in after effects
  79. Applying a bump map to OpenGL render tree.
  80. Alpha Mask in OpenGL Preview Mode
  81. Question about MirrorBall in XSI HDR Tutorial
  82. Alpha channel footage render problems
  83. How to build a Liquid Shader (like in RF vid)
  84. Intro To ICE Jelly Beans
  85. best tutorial for XSI v7 Mental Ray?
  86. Shadow problem
  87. Ambient occlusion issue
  88. Need Updated MR workflow for XSI training
  89. Pass render mia multi
  90. XSI render techn question z depth (depth of field)
  91. Does anyone know where the BSP Tree Settings went?
  92. Creating a Reflection Map?
  93. whats a good way to make metal material?
  94. rendering shadows.
  95. command line rendering in XSI
  96. HI anyone knows any good tutorial for rendering exteriors in XSI?
  97. Constant-Diffuse pass ?
  98. Render pass only for ICE particles?
  99. Photoreal Videos
  100. Mental ray color bleed
  101. portal light with volumetric effect?
  102. Glow
  103. Eyes ires
  104. realtime xsi shadows
  105. RCFG 0.6 warn 542002: angle between normal and geometry normal 90 degrees
  106. FG and Irradiance Particles maps and DBR?
  107. Automotive Modeling in XSI - Problem
  108. Diffuse+Spec+Normal
  109. Final Gathering Jittering
  110. Stereoscopic 3d trouble
  111. How do you enable Glow in the Preview Q rendering window?
  112. need help or a tutorial
  113. Please help with Rendering double sided polygons to use for Leaves and plants
  114. Controlling an objects transparency by its thickness?
  115. Introduction to XSI Render Tree TUTORIA
  116. Mental Ray [Maya - Softimage]
  117. gamma workflow
  118. Flickering Polygon
  119. How to make the fast Volume Effect not through the wall ?