View Full Version : Maya Modeling
- Finishing the Foot Bank Rig
- Move tool prob
- applying letters to a keypad
- mirror offset problem
- Need help with FK
- multiple holes
- What happened to my mesh?
- Booleans hassel
- Snapping Verticies
- Combining 2 meshes with different "3d paint" colors
- how to model this?
- vert snapping with a gap
- vechile modelling
- Mesh issue when trying to subdivide.
- Maya -> mudbox
- smoothing shortcut
- Split polygon tool trouble
- can't see my texture
- a question about rebuilding surfaces
- pinched edges on a 3 bridged faces smooth mesh previewed polygon
- duplicate special problem
- Lofting Problem! Why is this happening?
- planes than need to be joined
- attach nurbs surfaces
- Boolean Difference making my mesh disappear
- Highlighted Geometry
- How to make a cape, need help
- extrude problem
- Normal Map Bake issue.
- modeling schef's hat
- Problem with Tutorial: Introduction to Maya 2012 video 20
- Loft issue from a tutorial
- How to deal with polygons that arent "quite right"
- Filling in the gap
- texturing question
- Motorcycle Modeling Techniques in Maya
- Image Planes in Maya Problems! Help!
- infiltrator tut
- selection problems
- Weird error when using polysplit in maya 2012
- Extract then extrude inward = weird double polygon?
- Trouble with the "fill hole" feature (Intro to Maya 2012 Course)
- Modeler's Book of Shadows
- How do you model a basketball net?
- NURBS Modeling Issue - Connecting Trim Surfaces with a lofted Surface in Maya 2011.
- modeling cloth on a character, can't decide what is the best way
- a question about change rotation axis after freeze transformation
- Modeling a Cartoon Character in maya
- Displacement modelling
- Snapping a curve to a surface?
- Inserting Isoparms
- Using External Files in Textures - Missing green box
- Curve Visibility
- Troubles with Bridge tool Behavior
- //warning cannot perform polysplitring6 on selected object
- Cutting a hole out of the side panel of a Car
- Rebuild and Match Toplogy
- Lumpy model and topology probs
- Reverse only half the normals?
- Problems adding resolution to my mesh
- How to model this?
- adding edge loop without getting bumps on mesh
- Bevel issue on picture frame ( Maya interior modelling tutorial)
- Nostrol modeling techniques
- Small Problem with materials (Intro Maya 2012)
- a question about parent and group
- how to wrap an object around another object
- Import AutoCAD file of a solid model, in Maya every face is on, i tried group but i
- tell maya to merge all vertices that are very very close
- Split Polygon tool in Maya 2012?
- character modeling
- About human modeling techniques
- Creating edge loops on flat surfaces? They always leave the model at unwanted places
- Question with the extrude tool adding interior geometry
- Odd smoothing occuring with a combined and merged object
- Modeling best practices….
- How to make a cracked mirror - 2 questions
- PIVOT POINT
- important question about funiture modeling
- problem with global illumination
- Introduction to Maya 2012
- Sculpt Geometry Tool, Strenght By brush?
- a question about normal
- Car Image Planes/Blueprints
- Pls HELP Me with this ...I am really frusted.
- Problem with upper leg in android model
- How do you create realistic Eyelashes and Eyebrows in Maya?
- 1. Overlapping Geometry
- Introduction to modeling in maya 2012
- How can rotate the "rotate tool" axis itself?
- How to model a snail / or spiral sea shell
- Foot Topology
- Problem assigning a material
- Double edge problem.
- Bezier curves and CV curves - Intro to Modeling 2012
- Split Polygon Tool 2012
- Smooth Tool not smoothin, still adding faces
- fill hole not working
- Maya Custom Coordinate System
- Fixing edges that detached from a face
- Layers not working
- problem lesson 20 Introduction to maya 2012
- Unusual lag
- Copy UVs
- When Should I delete history? Are there genreal guidelines/principles?
- polyBridgeEdge requires equal number of border edges to be selected???
- Replacing Multiple Objects
- When to Soften/Harden Edge?? Sorry again, for the simple question.
- Reverse instance bend direction -- Reverse Instanced Copy Axis Direction?
- How to create terrain in Maya
- Modeling Working Gears
- Introduction to Maya 2012: Les. 30 - Closing a Curve
- Problems to delete faces/edges in MAYA
- Lesson 19 : Building Wing base
- texture upsidedown on only one side of polygon flag
- Polygon Rounded Corner Issue
- Is extruding bad when modeling muscles?
- Maya - Macintosh modeling problem
- Saem after merging polygons
- Low-poly edges.
- PLEASE take a look at these models for me.
- Make edge a "Border" edge
- Extruding an edge problem
- Modeling a surface over another, not sure how to explain, please read?
- How does the trainer HIDE the NURBS surface in gettings started to MAYA 2012? HELP!
- New Objects Creation not showing in Maya 2012 Viewport
- Displacement Map Bad Edges
- High poly texturing workflows
- New Objects Creation STILL not showing in Maya 2011/2012 Viewport
- Round tool in NURBS.
- torus knot in maya
- cant planar a shape...
- Normal map Rendering Problem
- Problem with boolean result
- Cut Tool Question
- Diamonds...Materials and Animation
- Maya Topology Learning Path? (Female Android, Maya 2012)
- Modeling a particular foam
- Maya 2009 Rotate Tool
- Building an Ice Rink
- Combining this two NURB surfaces ?
- Fish Scales?
- Quick question, center my character to the origin (gonna mirror the complete side)
- Introduction to Maya 2012 Video 20 Question
- Im getting tons of extra edges and faces. and I dont know how i created them. Help pl
- Subdiiv Proxy
- Modelling Stockings/Tights
- nurbs curve rebuild wackyness
- Modeling Through Camera in Maya?
- Output geometry as NURBS or Polygons?
- when pc crashes were does it attempt to save it
- Poly to sub div and back again without mass poly count help
- Modeling road networks efficiently?
- Modeling a Racetrack
- How do I make the vertices act as I think they should?
- nurbs surface does not respond to curve manipulation ?? history is the problem ??
- adding curves to polygons
- Scale tool not responsive?
- Need fix for my stupid mistake...
- Squishy NURBS?
- Can't Preform polyMergeEdge, PolySplit etc... File corrupt?
- Product Visualization Bridge Error (Picture)
- Male Chest Topology
- shell modifier equivalent of 3ds max in maya
- Texturing a polar bear
- Uv Mapping Maya 2012
- Creating the top of the wall by using the inside and outside of the wall
- Another 'Bridge' problem. (Urban Environment Creation)
- Need help with modeling a drill
- Edges ring selection and Cap Hole issue
- Modeling hard surface without Nurbs
- Attaching the wing in maya modeling video 19
- Maya low poly character modeling tutorial
- Edge Extrusions dont show??
- Intro to Maya 2012 Video 18: Trim Edge Curve Shape is split, help!
- Portal Gun
- Manipulator icon scale
- snap edge to surface?
- intro to modeling video 16 finishing the handle bars problem
- Problem with the Fillet Blend tool in Maya
- Intro to Maya 2012 Video 20: Problem Duplicating Faces for NURBS to poly wing
- Transformation Motion Graphics in Maya and After Effects text modeling problem
- Problem in convertion - "polyToSubdiv failed"
- Problem with extra polys
- Modelling fantasy character
- Bridge Divisions Causing Geometry to Disappear ((PHOTO))
- Maya NURBS attaching
- converting NURBS>Polys problem (minor)
- Extruding Question
- lots of high poly assets into maya scene
- Need help on modeling a drill chuck
- I dont´see the tool of extrude option
- Maya 2012 deleting problem.
- Maya automatic UV mapping issue
- Maya grouping issue.
- Assigning materials issue.
- Converting Polygon to Subdivision - Problem
- smooth meshes
- dgs material displays pink in the viewport
- human male base mesh tutorial
- Cannot undesrtand how to apply textures. please help.
- Cut faces tool error
- Problem when Converting Polygon to Subdiv
- How to align a character's base/shoes/feet to center grid line?
- How to stop Extrude from rounding face.
- Seriously, is there no way to do this in maya?
- Trouble Whit Mesh>Extract
- Problem texturing an apple
- Intro Maya 2012: Problem selecting vertex on nurb circle.
- Question about the cutting poly technique in new maya modelling tutorial
- Modeling a female character for animation in MAYA by Gene Arvan
- Image Plane rotation
- Help!: UV Texture Problem (Getting Started - Lesson 37 - 2011)
- Lofted rear edge of Intro to Maya 2013
- Help! 3D Paint Tool Problem (Introduction to 2011 - Lesson 43)
- help
- Problem with Displacement Map
- Weird smoothing
- Extrude tool acting strangely in perspective view
- Modelling a game board in maya 2012?
- I can't add an edge loop to a cylnder
- Maya 2013 new modeling features
- Frame Range Reverts Back to 10
- nurbs extrude gone wild :)
- How to professionally fix my raptor toes/foot
- Nurbs birailing
- Displacement Map Issue when rendering
- I need help in this step,thanks