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  1. Finishing the Foot Bank Rig
  2. Move tool prob
  3. applying letters to a keypad
  4. mirror offset problem
  5. Need help with FK
  6. multiple holes
  7. What happened to my mesh?
  8. Booleans hassel
  9. Snapping Verticies
  10. Combining 2 meshes with different "3d paint" colors
  11. how to model this?
  12. vert snapping with a gap
  13. vechile modelling
  14. Mesh issue when trying to subdivide.
  15. Maya -> mudbox
  16. smoothing shortcut
  17. Split polygon tool trouble
  18. can't see my texture
  19. a question about rebuilding surfaces
  20. pinched edges on a 3 bridged faces smooth mesh previewed polygon
  21. duplicate special problem
  22. Lofting Problem! Why is this happening?
  23. planes than need to be joined
  24. attach nurbs surfaces
  25. Boolean Difference making my mesh disappear
  26. Highlighted Geometry
  27. How to make a cape, need help
  28. extrude problem
  29. Normal Map Bake issue.
  30. modeling schef's hat
  31. Problem with Tutorial: Introduction to Maya 2012 video 20
  32. Loft issue from a tutorial
  33. How to deal with polygons that arent "quite right"
  34. Filling in the gap
  35. texturing question
  36. Motorcycle Modeling Techniques in Maya
  37. Image Planes in Maya Problems! Help!
  38. infiltrator tut
  39. selection problems
  40. Weird error when using polysplit in maya 2012
  41. Extract then extrude inward = weird double polygon?
  42. Trouble with the "fill hole" feature (Intro to Maya 2012 Course)
  43. Modeler's Book of Shadows
  44. How do you model a basketball net?
  45. NURBS Modeling Issue - Connecting Trim Surfaces with a lofted Surface in Maya 2011.
  46. modeling cloth on a character, can't decide what is the best way
  47. a question about change rotation axis after freeze transformation
  48. Modeling a Cartoon Character in maya
  49. Displacement modelling
  50. Snapping a curve to a surface?
  51. Inserting Isoparms
  52. Using External Files in Textures - Missing green box
  53. Curve Visibility
  54. Troubles with Bridge tool Behavior
  55. //warning cannot perform polysplitring6 on selected object
  56. Cutting a hole out of the side panel of a Car
  57. Rebuild and Match Toplogy
  58. Lumpy model and topology probs
  59. Reverse only half the normals?
  60. Problems adding resolution to my mesh
  61. How to model this?
  62. adding edge loop without getting bumps on mesh
  63. Bevel issue on picture frame ( Maya interior modelling tutorial)
  64. Nostrol modeling techniques
  65. Small Problem with materials (Intro Maya 2012)
  66. a question about parent and group
  67. how to wrap an object around another object
  68. Import AutoCAD file of a solid model, in Maya every face is on, i tried group but i
  69. tell maya to merge all vertices that are very very close
  70. Split Polygon tool in Maya 2012?
  71. character modeling
  72. About human modeling techniques
  73. Creating edge loops on flat surfaces? They always leave the model at unwanted places
  74. Question with the extrude tool adding interior geometry
  75. Odd smoothing occuring with a combined and merged object
  76. Modeling best practices….
  77. How to make a cracked mirror - 2 questions
  78. PIVOT POINT
  79. important question about funiture modeling
  80. problem with global illumination
  81. Introduction to Maya 2012
  82. Sculpt Geometry Tool, Strenght By brush?
  83. a question about normal
  84. Car Image Planes/Blueprints
  85. Pls HELP Me with this ...I am really frusted.
  86. Problem with upper leg in android model
  87. How do you create realistic Eyelashes and Eyebrows in Maya?
  88. 1. Overlapping Geometry
  89. Introduction to modeling in maya 2012
  90. How can rotate the "rotate tool" axis itself?
  91. How to model a snail / or spiral sea shell
  92. Foot Topology
  93. Problem assigning a material
  94. Double edge problem.
  95. Bezier curves and CV curves - Intro to Modeling 2012
  96. Split Polygon Tool 2012
  97. Smooth Tool not smoothin, still adding faces
  98. fill hole not working
  99. Maya Custom Coordinate System
  100. Fixing edges that detached from a face
  101. Layers not working
  102. problem lesson 20 Introduction to maya 2012
  103. Unusual lag
  104. Copy UVs
  105. When Should I delete history? Are there genreal guidelines/principles?
  106. polyBridgeEdge requires equal number of border edges to be selected???
  107. Replacing Multiple Objects
  108. When to Soften/Harden Edge?? Sorry again, for the simple question.
  109. Reverse instance bend direction -- Reverse Instanced Copy Axis Direction?
  110. How to create terrain in Maya
  111. Modeling Working Gears
  112. Introduction to Maya 2012: Les. 30 - Closing a Curve
  113. Problems to delete faces/edges in MAYA
  114. Lesson 19 : Building Wing base
  115. texture upsidedown on only one side of polygon flag
  116. Polygon Rounded Corner Issue
  117. Is extruding bad when modeling muscles?
  118. Maya - Macintosh modeling problem
  119. Saem after merging polygons
  120. Low-poly edges.
  121. PLEASE take a look at these models for me.
  122. Make edge a "Border" edge
  123. Extruding an edge problem
  124. Modeling a surface over another, not sure how to explain, please read?
  125. How does the trainer HIDE the NURBS surface in gettings started to MAYA 2012? HELP!
  126. New Objects Creation not showing in Maya 2012 Viewport
  127. Displacement Map Bad Edges
  128. High poly texturing workflows
  129. New Objects Creation STILL not showing in Maya 2011/2012 Viewport
  130. Round tool in NURBS.
  131. torus knot in maya
  132. cant planar a shape...
  133. Normal map Rendering Problem
  134. Problem with boolean result
  135. Cut Tool Question
  136. Diamonds...Materials and Animation
  137. Maya Topology Learning Path? (Female Android, Maya 2012)
  138. Modeling a particular foam
  139. Maya 2009 Rotate Tool
  140. Building an Ice Rink
  141. Combining this two NURB surfaces ?
  142. Fish Scales?
  143. Quick question, center my character to the origin (gonna mirror the complete side)
  144. Introduction to Maya 2012 Video 20 Question
  145. Im getting tons of extra edges and faces. and I dont know how i created them. Help pl
  146. Subdiiv Proxy
  147. Modelling Stockings/Tights
  148. nurbs curve rebuild wackyness
  149. Modeling Through Camera in Maya?
  150. Output geometry as NURBS or Polygons?
  151. when pc crashes were does it attempt to save it
  152. Poly to sub div and back again without mass poly count help
  153. Modeling road networks efficiently?
  154. Modeling a Racetrack
  155. How do I make the vertices act as I think they should?
  156. nurbs surface does not respond to curve manipulation ?? history is the problem ??
  157. adding curves to polygons
  158. Scale tool not responsive?
  159. Need fix for my stupid mistake...
  160. Squishy NURBS?
  161. Can't Preform polyMergeEdge, PolySplit etc... File corrupt?
  162. Product Visualization Bridge Error (Picture)
  163. Male Chest Topology
  164. shell modifier equivalent of 3ds max in maya
  165. Texturing a polar bear
  166. Uv Mapping Maya 2012
  167. Creating the top of the wall by using the inside and outside of the wall
  168. Another 'Bridge' problem. (Urban Environment Creation)
  169. Need help with modeling a drill
  170. Edges ring selection and Cap Hole issue
  171. Modeling hard surface without Nurbs
  172. Attaching the wing in maya modeling video 19
  173. Maya low poly character modeling tutorial
  174. Edge Extrusions dont show??
  175. Intro to Maya 2012 Video 18: Trim Edge Curve Shape is split, help!
  176. Portal Gun
  177. Manipulator icon scale
  178. snap edge to surface?
  179. intro to modeling video 16 finishing the handle bars problem
  180. Problem with the Fillet Blend tool in Maya
  181. Intro to Maya 2012 Video 20: Problem Duplicating Faces for NURBS to poly wing
  182. Transformation Motion Graphics in Maya and After Effects text modeling problem
  183. Problem in convertion - "polyToSubdiv failed"
  184. Problem with extra polys
  185. Modelling fantasy character
  186. Bridge Divisions Causing Geometry to Disappear ((PHOTO))
  187. Maya NURBS attaching
  188. converting NURBS>Polys problem (minor)
  189. Extruding Question
  190. lots of high poly assets into maya scene
  191. Need help on modeling a drill chuck
  192. I dont´see the tool of extrude option
  193. Maya 2012 deleting problem.
  194. Maya automatic UV mapping issue
  195. Maya grouping issue.
  196. Assigning materials issue.
  197. Converting Polygon to Subdivision - Problem
  198. smooth meshes
  199. dgs material displays pink in the viewport
  200. human male base mesh tutorial
  201. Cannot undesrtand how to apply textures. please help.
  202. Cut faces tool error
  203. Problem when Converting Polygon to Subdiv
  204. How to align a character's base/shoes/feet to center grid line?
  205. How to stop Extrude from rounding face.
  206. Seriously, is there no way to do this in maya?
  207. Trouble Whit Mesh>Extract
  208. Problem texturing an apple
  209. Intro Maya 2012: Problem selecting vertex on nurb circle.
  210. Question about the cutting poly technique in new maya modelling tutorial
  211. Modeling a female character for animation in MAYA by Gene Arvan
  212. Image Plane rotation
  213. Help!: UV Texture Problem (Getting Started - Lesson 37 - 2011)
  214. Lofted rear edge of Intro to Maya 2013
  215. Help! 3D Paint Tool Problem (Introduction to 2011 - Lesson 43)
  216. help
  217. Problem with Displacement Map
  218. Weird smoothing
  219. Extrude tool acting strangely in perspective view
  220. Modelling a game board in maya 2012?
  221. I can't add an edge loop to a cylnder
  222. Maya 2013 new modeling features
  223. Frame Range Reverts Back to 10
  224. nurbs extrude gone wild :)
  225. How to professionally fix my raptor toes/foot
  226. Nurbs birailing
  227. Displacement Map Issue when rendering
  228. I need help in this step,thanks