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  • New Tutorial First Look: Tornado Particle Effects in 3ds Max and FumeFX

    New Tutorial First Look: Tornado Particle Effects in 3ds Max and FumeFX

    The Tornado Particle Effects in 3ds Max and FumeFX tutorial is now available for viewing.   It’s nearly one week away from new training and today we’re getting a new sneak peek from the Creative Development series. In the video above you’ll get a first look at the new Tornado Particle Effects in 3ds Max and FumeFX with Matt Radford tutorial.

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  • Digital-Tutors Top Tips: Creating Custom Modifier Sets in 3ds Max

    Digital-Tutors Top Tips: Creating Custom Modifier Sets in 3ds Max

    We’re rolling out the latest Digital-Tutors Top Tip today and bringing you our first top tip to help you work quicker inside of 3ds Max. In this top tip you’ll learn how to store your most commonly used 3ds Max modifiers as a custom button inside the user interface.

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  • Preview the New Creating Realistic Skin in 3ds Max and V-Ray Tutorial

    Preview the New Creating Realistic Skin in 3ds Max and V-Ray Tutorial

      The Creative Development course: Realistic Skin Shading, Lightning, and Rendering Techniques in 3ds Max and V-Ray tutorial with Adam Lewis is now available for viewing!   If you can’t tell from the images in the video above, this tutorial is going to help you create some stunning work. The upcoming Creative Development course: Realistic Skin Shading, Lightning, and Rendering Techniques in 3ds Max and V-Ray with Adam Lewis will

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  • Creative Development Sneak Peek: Modeling a Sci-Fi City in 3ds Max

    Creative Development Sneak Peek: Modeling a Sci-Fi City in 3ds Max

      The Creative Development Course: Modeling a Sci-Fi City in 3ds Max Tutorial with Steve Connor is now available.   Get a new training sneak peek into the future – a futuristic city, that is – with the new Creative Development tutorial: Modeling a Sci-Fi City in 3ds Max with Steve Connor.

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  • First Look at New Shading Networks in 3ds Max 2012 Tutorial

    First Look at New Shading Networks in 3ds Max 2012 Tutorial

      The new Utilizing Shading Networks in 3ds Max 2012 tutorial is now available for viewing.   We’ve got our fourth exclusive sneak peek of the week on DTLabs today and fans of 3ds Max have reason to be excited. In our upcoming ‘Utilizing Shading Networks in 3ds Max 2012’ course, you’ll learn many of the essential skills required to recreate various materials and surfaces in the real world directly in 3ds Max.

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  • [Now Available] Facial Rigging in 3ds Max 2012 Preview

    [Now Available] Facial Rigging in 3ds Max 2012 Preview

      The new Facial Rigging in 3ds Max 2012 tutorial is now available for viewing!   Today we’ve got a sneak peek at the highly-requested course ‘Facial Rigging in 3ds Max 2012’ coming to the Digital-Tutors training library. In the new tutorial, you’ll start from the beginning by building the bones and the necessary controls for the entire head.

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  • More New Creative Development Courses Coming Soon

    More New Creative Development Courses Coming Soon

      The new Creative Development: Creating a Stylized House in 3ds Max 2011 and Photoshop CS5 with Simeon Patarozliev tutorial is now available for viewing!   Artists everywhere are raving about our new Creative Development Series. And so, to meet popular demand, Digital-Tutors is going to be unveiling a new batch of Creative Development content coming soon.

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  • Preview the Newest Creative Development Courses

    Preview the Newest Creative Development Courses

      These tutorials are now live: Creative Development   If you haven’t had a chance to look at the first release in the Creative Development series, we encourage you to check out this wealth of high-level training from professional production artists working in conjunction with Digital-Tutors. We’ve got five new additions coming to the series and you can see from the preview images below, these courses teach valuable tips, workflows and techniques for creating stunning work.

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