New Creative Development: Monster Sculpting Techniques in ZBrush

The Creative Development: Monster Sculpting Techniques in ZBrush tutorial with Fabrizio Bortolussi is now available for viewing.

 

We have a lot of returning artists from the Creative Development series in August. One of them, Fabrizio Bortolussi is back with a new training on Monster Sculpting Techniques in ZBrush.

In this series of ZBrush tutorial, Fabrizio will sketch up a basic mesh, detail it and texture it. The design will be based classic lovecraftian monsters. The tutorial will begin by brainstorming and sketching out a basic lovecraftian monster design. We will first block out a very simple mesh and then start to detail and shape up the forms. Eventually texturing it to a feature film quality resolution and eventually adding some fur with FiberMesh. Then, we will play with an HDRI image to show how to quickly set up lighting within ZBrush.

Enjoy the sneak peek and what Fabrizio’s first tutorial on Designing Scary Film Monsters in ZBrush.

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Sculpting Techniques in ZBrush Tutorials