Watch the new Utilizing the Node Editor in Maya 2013 tutorial today!
If you’re a Maya artist looking to learn some of the new features in Maya 2013, the new Utilizing the Node Editor in Maya 2013 tutorial is a great way to learn and harness the possibilities of Maya’s new node editor.
The Node Editor takes a number of features that were previously divided between Maya’s Hypershade, the Hypergraph and the Connection Editor, and merges them into a single user-friendly workspace. The Node Editor gives us a much simpler way of making advanced connections between any nodes or attributes in a Maya scene.
The new Utilizing the Node Editor in Maya 2013 tutorial starts by showing members how to graph, pin and clear nodes from the Node Editor. We will show how to create nodes directly within the Node Editor, discuss the workflows for creating and connecting node attributes, and we will demonstrate how the Node Editor offers a much easier way of incorporating a node-based workflow into almost any aspect of Maya.