Sneak Peek: Toon Image Creation in Maya and ZBrush Tutorial
In our latest Creative Development sneak peek from Safari Sosebee, we’re getting a first look at his new eye-catching tutorial on Toon Image Creation in Maya and ZBrush.
Hot on the heels of one of the most popular contests yet, the latest Members Contest again doubles the entry time and doubles the prize amount. This time we’re looking for a winning Fantasy Game Character.
Earlier today we got a look at the new NUKE composting Learning Path and in this post we’re highlighting training that you can watch to learn compositing in After Effects. The latest After Effects learning Path consists of 13 After Effects tutorials and 23 hours or training content.
It’s the Holiday season and what better way to begin the new year than with an early gift! January’s new training has been released and members now have access to 24 new tutorials, including five Creative Development tutorials and 13 tutorials in the new Unity Mobile Game Development Series.
Today on DTLabs, we’ve got a brand new Maya Top Tip that will help increase your efficiency when modeling with polygons in Maya.
When sculpting thin geometry in ZBrush, it can be difficult to isolate your sculpted detail to one side. Today’s Digital-Tutors Top Tip will cover Automasking in ZBrush and how it can help you gain more control over cloth, wings, armor plates or other kinds of very thin geometry.
December’s new-training release includes the first Unity tutorials in a long line of upcoming training on the powerful game engine. The first two introductory Unity tutorials, including the free Beginner’s Guide to Unity, feature the foundational skills you’ll need to start creating high-quality games.
Last week, we were asked how many Maya tutorials we currently have in our training library. We added the numbers from the last two months of new Maya tutorials and training and thought we would share the numbers.
It’s a brand new month and we’ve just released 19 new in-depth tutorials comprised of over 400 lessons. This month we feature a major update to our Softimage library with the addition of the Introduction to Softimage 2012 tutorial with over 10 hours of training on the latest version of the software.
We’re rolling out the latest Digital-Tutors Top Tip today and bringing you our first top tip to help you work quicker inside of 3ds Max. In this top tip you’ll learn how to store your most commonly used 3ds Max modifiers as a custom button inside the user interface.