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Lesson 10. Faking GI with ambient-occluded light fields
In this video, we'll use mia_material_x and ramps to fake global illumination effects.
Software used
Maya 2011, mental ray
What you will learn
In this tutorial, we will tackle a lighting challenge with small-scale production needs in mind. Intended for small-scale productions, this tutorial walks through one lighting and rendering workflow that introduces new tools, techniques, and workarounds. We will exploit the environment-sampling power of portal lights, build a fake GI solution with projected light fields, and use MEL scripts to automate tedious tasks. These methods won't work for every scenario, but they can be very useful tools for the guerrilla CG filmmaker.
Guest Tutor
Ed Whetstone