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Lesson 21. Creating a target that will trigger as the character looks down
In this lesson create a target that will trigger as the character looks down.
Software used
3ds Max 2012
What you will learn
In this 3ds Max tutorial, we will learn tips and techniques for rigging a face in 3ds Max. Step by step, we’ll construct a facial control system that is robust and animator-friendly. We’ll learn everything from how to create Morph targets, how to control Morph Targets with our own custom GUI, we'll learn a fast and efficient way for deforming multiple objects as one unit, we learn a technique for creating fleshy eyes, how to pin objects to a deforming surface, and also become familiar with 3ds Max's powerful Reaction Manager. By the end of this tutorial, you’ll have the knowledge you need to create your own facial rigs that produce natural and entertaining expressions.
Partner
Tutor
Delano Athias

48 Lessons

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