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Lesson 3. Render time subdivision of polygon surfaces
We will cover the powerful system of sub-dividing your polygon surface during the rendering phase.
Software used
RenderMan for Maya 3.0
What you will learn
Created exclusively for Pixar, this Artist's Guide to RenderMan for Maya 3.0 is a great course for new users of this powerful rendering system. This course will cover the steps needed to load the plug-in, render your images and take control of the final quality of the render. Best of all it is a free course sponsored by Digital-Tutors and Pixar.
Tutor
Piyush Patel