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Lesson 4. Translating, rotating, and scaling objects in 3D space
In this lesson we will learn how to move, rotate, and scale objects in MotionBuilder.
Software used
MotionBuilder 2009 and up
What you will learn
In this course we will learn how to use the user interface of MotionBuilder and how to quickly bring in external files. We'll move on the moving objects around in 3d space and playing back animation. Then we'll the get into the guts of MotionBuilder and learn how to create, edit and render an animation. We will learn some of the time-saving animation tools such as Poses and Trajectories. In this series of lessons we will learn the basics of working inside MotionBuilder starting from a blank slate. We'll begin this project by getting acquainted with the user interface of MotionBuilder and how to quickly bring in external files. We'll move on the moving objects around in 3d space and playing back animation. Then we'll the get into the guts of MotionBuilder and learn how to create, edit, and render an animation. We will learn some of the time-saving animation tools such as poses and trajectories. This series of lessons are a great catapult to using MotionBuilder inside your animation pipeline. With a fuller understanding of MotionBuilder and its capabilities, we can create animations quicker and easier.
Tutor
Chris Glick

22 Lessons

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