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Lesson 39. Adding a knob to the door
In this lesson we will model a knob for the front door.
Software used
3ds Max 2009 and up (required to open project files)
What you will learn
Learn a production workflow to interior set modeling and time-saving techniques that can be used in Film, Games, and Architectural Visualizations. Contains 5.5 hours of project-based training. Perfect for intermediate artists. Popular highlights include: AEC Walls; AEC Foliage; Parametric Doors; Parametric Windows; Parametric Stairs; Customizing Parametric Objects; Editing Parametric Objects; Creating Complex Shapes with Splines; Using Booleans on Geometry and Splines; Inserting Edge Loops with Connect; Drawing Geometry with Cut Tool; Cloning Geometry, Shapes, and Sub-objects; Adding Thickness with Shell Modifier; Lattice Modifier; Adding Surface Detail with Paint Deformation; Working with Primitives; Sweep Modifier; Sections with Sweep Modifier; Rendering Splines; Adding Resolution to Spline Segments; Editing Splines; Extracting Splines with Section; Converting Edge Selections to Splines; Using Extrude, Bevel, and Inset; Linking Objects Together; Noise Modifier; Attaching and Detaching Splines and Geometry; Modifier Stack; Instancing Geometry; Lathe Modifier; Adding Thickness to Splines with Modifiers; Working with Groups.
Partner
Tutor
Justin Marshall

46 Lessons

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