Learn time-saving rigging techniques and the principles of building solution-based rigs and controls for more efficient animating. Contains nearly 7 hours of project-based training. Perfect for intermediate artists. Popular highlights include: Constructing Effective Hierarchies; Broken Hierarchy Systems; Building Rig from Reference Skeleton; Building an FK Spline System; Incorporating MEL for Speed; Custom Shelf for Tools; Characters Sets; Sub-Character Sets; Set Driven Keys; IK Solvers for Proper Limb Functionality; Constraints; Advanced Hip Control; Painting Weights; Connection Editor; Reverse Lock System; Muscle Deformation with Influence Objects; Corrective Shapes for Mesh Deformations.