This lesson is only available with a subscription.
Lesson 37. Working on the connections of the Reverse Lock Joints
In this lesson we will learn how to connect our Reverse Foot to our current rig using Point and Orient Constraints
Software used
Maya 8.5 or higher
What you will learn
Learn time-saving rigging techniques and the principles of building solution-based rigs and controls for more efficient animating. Contains nearly 7 hours of project-based training. Perfect for intermediate artists. Popular highlights include: Constructing Effective Hierarchies; Broken Hierarchy Systems; Building Rig from Reference Skeleton; Building an FK Spline System; Incorporating MEL for Speed; Custom Shelf for Tools; Characters Sets; Sub-Character Sets; Set Driven Keys; IK Solvers for Proper Limb Functionality; Constraints; Advanced Hip Control; Painting Weights; Connection Editor; Reverse Lock System; Muscle Deformation with Influence Objects; Corrective Shapes for Mesh Deformations.
Partner
Tutor
Delano Athias

68 Lessons

226 likes / 53,104 views