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Lesson 21. Working on the follow-through of the left wrist
In this lesson we will learn how to add follow-through by adjusting keyframes and tangents
Software used
Maya 7 (required for project files)
What you will learn
Learn proper body mechanics for creating believable animations with 7 hours of project-based training developed specifically for character animation and body mechanics. Perfect for intermediate artists. Popular highlights include: Body Mechanics Overview of Pushing Light & Heavy Objects; Driving Force Through Leg Animation; Creating Character Kinetics for Believable Weight; Using Action and Counteraction to Create Tension; Using Line of Action to Define the Movement; Preplanning Animation with Example Storyboards; Forward locomotion; Maintaining Balance Though Foot Placement; Measuring Appeal & Pose Clarity Though Silhouettes; Timing & Spacing of Keyframes; Blocking Animation; Adding Follow-through, Arcs, and Overlapping; Adding Exaggeration for Believable Performances; Animating the Body in Sections; Using the Graph Editor to Refine Blocked Animation; Holding Poses with Weighted & Free Tangents Weights; Utilizing Character Sets for Multiple Keyframe Modification.
Partner
Tutor
Delano Athias

55 Lessons

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