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Lesson 23. Using Transpose and Topological Masking in ZBrush 3
In this lesson we will use Transpose to quickly create a custom pose for our character.
Software used
ZBrush 3
What you will learn
Easily get started with ZBrush 3. Learn time-saving modeling, sculpting, and painting techniques and tools that are used throughout the Film and Games industries. Contains over 4 hours of project-based training. Great for artists learning ZBrush. Popular highlights include: Fast Creation with Rapid Start Interface; Overview of 2.5D and ZBrush Pixols; Sculpting with Imported 3D Geometry; Subtools for Multiple 3D Meshes; Sculpting Workflow Overview; Adding Detail with Alpha Brushes; Creating Custom Alphas; Precision Sculpting with Stencils; Freeform Selections with Lasso Tool; Topological Masking; Reposing 3D Meshes with Transpose; Photographic-based Materials with Matcap; Building Meshes with ZSpheres; Adding New Details with Mesh Extraction; Refining Details with 3D Layers.
Partner
Tutor
Kyle Green

31 Lessons

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