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Lesson 8. Importing 3D geometry into your RealFlow scenes
In this lesson we will learn how to properly import and re-size geometry within realFlow to match real-world measurement units
Software used
RealFlow 4
What you will learn
Easily create realistic particle-based simulations and fluid effects using RealFlow4 with nearly 4 hours of project-based training. Perfect for new and experienced artists. Includes a free trial version of RealFlow 4. Popular highlights include: RealFlow User Interface; Exploring RealFlow's different particle emitter types; Using Global and Exclusive Links; Custom Waves; Dynamic Forces; Daemons; Groups; Surface Tension; Particle Interaction; Creating Realistic Splashing Liquid; Using RealFlow's Gas Particles; Importing Geometry into RealFlow; Soft and Rigid Body Dynamics; Exploring RealFlow's Elastic Particles; Using Hypermesh RealWaves to create open water like ponds and oceans; Generating Wetmaps; Exporting RealFlow meshes back into your primary 3D package; Export Central; Constraints; Organizing Simulation Files; Particle Mesh Generation.
Partner
Tutor
Kyle Green

23 Lessons

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