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Lesson 21. Adding the up and down translation to the upper body
In this lesson we will learn how to move our character's hips to add realism to our animation
Software used
Maya 7 (required for project files)
What you will learn
Easily learn proper body mechanics for creating believable animations with over 5 hours of project-based training developed specifically for character animation and body mechanics. Perfect for intermediate artists. Popular highlights include: Body Mechanics Overview of Pulling Objects; Driving Force Through Upper-body Animation; Compensating Body Motion for Mass of Objects; Animating Believable Weight and Tension; Utilizing Storyboards for Pre-vis; Backwards Locomotion; Adjusting Performance Through Timing & Spacing; Roughing-in Animation Through Blocking; Adding Follow-through, Arcs, and Overlapping; Exaggerating Poses for Dynamic Movement; Adjusting Keyframes in Graph Editor; Understanding Weighted Tangency & Free Tangent Weights; Optimizing Workflow with Character Sets.
Partner
Tutor
Delano Athias

44 Lessons

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