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Lesson 25. Adjusting the upper body and arms in the third polish pass
In this lesson we will learn how to polish our animation by making small tweaks to clean up motion
Software used
Maya 8 and up (Maya 2008 required for project files)
What you will learn
Learn a production workflow to character animation with an emphasis on toon, squash and stretch techniques, and the principles of story-telling through movement. Contains over 6 hours of project-based training for animators learning the processes of creating stylized toon animation. Perfect for experienced artists. Popular highlights include: Staging; Anticipation; Follow-Through; Creating Appeal; Arcs; Timing and Spacing; Pose to Pose and Straight Ahead; Adding Personality; Exaggeration; Squash and Stretch; Secondary Action; Ease in and Ease Out; Animating Cameras; Motion Trails; Working with Storyboards; Key-frame Marking Menu; Adding In-betweens; Breakdown Keys; Muting Keys; Interacting with Props; Proxy Cage for Characters.
Partner
Tutor
Delano Athias

34 Lessons

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