Match Moving and Compositing Pipeline in Maya and Composite
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Lesson 43. Creating a layer to output a particle matte pass
In this lesson we will learn how to create a matte pass that just contains our particles and issues we need to address when creating these types of passes
In this series of lessons we'll learn how to take some footage and move it through the entire MatchMover to Maya to Composite pipeline to create a finished shot. By going through the entire pipeline, we will be able to learn about specific issues and tips and tricks while moving between and inside each application.
We'll begin this project by solving four of our shots in MatchMover and combining them in Maya into a cohesive 3D scene. Then we'll create our last camera in Maya and match it. Once all our camera are set-up, we'll learn how to model our object, create dynamics, animate, texture and render our scene. We'll then jump into Composite to do some color treatment on our backgrounds and then composite our layers together. Now, this is a long project that will take some time to complete. If you get stuck or have any questions, please join our forums and ask. We check the forums often and have a very active and helpful community.