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Introduction to Animation in XSI
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Lesson 42. Blending animation clip data in Softimage
In this lesson we will learn how to blend two clips to create a new animation
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6h 4m
Beginner
Project Files Included
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Software used
XSI 6.0 and up
What you will learn
Learn the essentials of animation and creative approaches to effectively using XSI's robust animation tools. Contains 6 hours of project-driven training for aspiring animators and experienced artists seeking a refresher. Popular highlights include: Overview of XSI Animation Tools; Understanding Non-linear Animation; Manipulating Keyframes from Timeline; Overview of Animation Editor; Using Animation Mixer; Animation Preferences; Frame Rate Preferences; Copying and Pasting Animation; Fine-tuning animation; Editing Keyframes; Dope Sheet; Region Tool; Utilizing Expressions; Using Edit Key Tool; Editing Slope Handles; Controlling Function Curves; Utilizing Snapshots; Automating with Cycle Tools; Animating Seamless Cycles; Plotting Function Curve Cycles; Ghosting Animation; Path Animation; Layering Animation; Plotting Parameters; Optimizing Keyframe Data; Transitioning Animation Clips; Animating with Constraints; Linking Parameters; Parameter-driven Relationships; Real-time Previews of Sequences.
Partner
Tutor
Delano Athias
46 Lessons
26 likes / 7,116 views
Free to try
1. Overview of Softimage's timeline
10:22
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2. Understanding Softimage's playback panel
12:43
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3. Discussion on Softimage's frame rate and animation preferences
10:22
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4. Basic ways to set keyframes and remove animation data
10:55
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5. Temporarily disabling animation in Softimage
02:17
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6. Copying and pasting animation from the keying panel
03:36
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7. Speeding up the keying process with Auto Key
05:16
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8. Manipulating keyframes from Softimage's timeline
11:16
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9. Copying keyframes in Softimage
04:37
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10. Using the middle mouse button as an alternative for copying and pasting animation
06:28
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11. Exploring the Dope Sheet
10:52
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12. Copying and pasting animation in Softimage's Dope Sheet
05:53
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13. Working with Softimage's animation editor
09:27
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14. Modifying keyframes in the animation editor
12:08
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15. Using simple expressions in the animation editor to enhance animation
04:00
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16. Restricting the movement of keyframes in time and value
06:48
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17. Adding and removing keyframes in the animation editor
09:19
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18. Examining Softimage's various interpolation types via the animation editor
10:29
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19. Using the animation editor to copy and paste keyframes
04:42
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20. Copying and pasting entire function curves
07:51
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21. Working with function curve Snapshots
06:46
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22. Manipulating slope handles
06:02
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23. Modifying slope handles for moving holds in animation
06:50
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24. Zeroing a slope's length and breaking a slope's orientation
07:44
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25. Exploring the keys menu in the animation editor
06:46
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26. Efficiently flipping function curves in value and time
06:12
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27. Accessing transform parameters for keyframes
05:07
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28. Utilizing key properties
05:20
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29. Working with Softimage's high level editing tool
09:16
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30. Ghosting animation in Softimage
09:07
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31. Cycling animation in Softimage
09:40
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32. Animating seamless cycles (part 1): animating parameters
07:11
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33. Animating seamless cycles (part 2): modifying function curves to cycle seamlessly
08:21
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34. Using path animation to animate a long trajectory
13:50
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35. Plotting parameters to extract animation data
05:09
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36. Optimizing keyframe data while preserving animation
05:31
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37. Utilizing Character Key Sets in Softimage
10:51
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38. Exploring Softimage's Animation Layering System
09:19
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39. Understanding Softimage's Animation Mixer
09:33
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40. Inspecting animation clip properties
06:47
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41. Analyzing time properties for animation clips
07:46
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42. Blending animation clip data in Softimage
11:27
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43. Animating with Softimage constraints
07:02
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44. Driving parameters with the parameter connection editor
11:41
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45. Previewing animation in real-time with captures
07:12
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46. Rendering Animations into images or a movie
03:48
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