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Lesson 10. Removing the Confusion of Secondary Action
In this lesson we will learn about the concept of Secondary Action.
Software used
3ds Max 2010
What you will learn
In this course, we will guide you through the 12 Principles of Animation in 3ds Max. Why does my character's motion look so unnatural and unappealing? How can my animations captivate an audience? What is missing in my character's movement that will enable it to be more convincing and entertaining? These are a few questions that will be answered throughout this training, all with the help of the 12 fundamental rules of animation. Principle by principle, we'l venture through understanding the meaning behind each question asked above, as well as how each can and should be implemented for success. By the end of this course, you will have the knowledge you need to create magnetic, natural, and memorable character performances.
Partner
Tutor
Delano Athias