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Lesson 1. Introduction and project overview
In this lesson we will be introduced to the artist as well as learn about what we will be covered in this tutorial.
Software used
Maya 2012, ZBrush 4R2, Photoshop CS3
What you will learn
In this tutorial we will be learning about the steps and processes involved in creating a realistic character portrait. Throughout the course we will be learning advanced techniques and workflows behind creating photorealistic skin textures and shaders. We will talk about sculpting the model and what to look for when developing your character's appearance, as well as setting up lights and cameras for our final composition.
Guest Tutor
Cory Cosper