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Lesson 1. Introduction and project overview
In this lesson we will be introduced to the artist as well as learn about what we will be covered in this tutorial.
Software used
Maya 2012, UVLayout Pro, Maxwell Render
What you will learn
In this UVLayout tutorial we are going to explore a number of production-proven techniques to layout UVs for complex geometry. To do this we will utilize the specialized software headus UVLayout to map a piece of furniture and prepare it for texturing. We will look at suitable UV scaling techniques to match the sample texture and go over various touchups in Photoshop for proper tile and size. After laying out our UVs we will jump into Maya to create a simple stage for rendering and set of materials to use with Maxwell Render. Upon completion of this tutorial, you will have learned many tips and tricks for laying out proper UVs and texturing for high quality renders.
Guest Tutor
Stanislav Poritskiy