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Lesson 4. Starting on our IK/FK blending rig
In this tutorial we will begin working on our very own IK/FK blending tool.
Software used
Maya 2013
What you will learn
In this series of Maya tutorials you will learn how to animate between forward and inverse kinematics in Maya. We'll start by learning how to animate a convincing blend between the two modes. From there, we'll learn when IK / FK switching is not needed. And to conclude the tutorial, we'll learn how to create our very own IK/FK blending system, and then how to match to two systems together for a very smooth transition from one mode to the next. By the end of the course, you will learn how to confidently work with IK/FK rigs to create very fluid performances!
Partner
Tutor
Delano Athias